By Sylvain Ratabouil
Discover the local part of Android and inject the ability of C/C++ on your applications
About This Book
- Create excessive functionality cellular purposes with C/C++ and combine with Java
- Exploit complicated Android positive aspects similar to snap shots, sound, enter, and sensing
- Port and reuse your individual or third-party libraries from the prolific C/C++ ecosystem
Who This booklet Is For
Are you an Android Java programmer who wishes extra functionality? Are you a C/C++ developer who does not are looking to trouble with the complexity of Java and its out-of-control rubbish collector? do you need to create quickly extensive multimedia purposes or video games? If you've got replied certain to any of those questions then this e-book is for you. With a few normal wisdom of C/C++ improvement, it is possible for you to to dive headfirst into local Android development.
What you are going to Learn
- Build your first Android local undertaking from scratch
- Communicate with Java via Java local Interfaces
- Learn the main layout intricacies of constructing a local OpenGL ES 2.0 images application
- Initialize, play, and checklist sound and song with OpenSL ES
- Handle enter occasions and sensors to create diversified interplay types
- Port an latest library on Android through compiling most typical C++ frameworks on Android
- Interface and optimize the prevailing code with RenderScript
- Combine photos, sound, enter, sensors, and physics on your application
Android NDK is all approximately injecting high-performance and conveyable code into your cellular apps via exploiting the utmost pace of the gadget they run on.
This booklet will provide help to create C/C++-enabled cellular purposes and combine them with Java. The books begins with educating you the way to entry local API and port libraries utilized in probably the most profitable Android purposes. subsequent, you'll circulate directly to create a true local software undertaking during the whole implementation of a local API and porting current third-party libraries. relocating ahead, you'll tips on how to entry the keyboard and enter peripherals and skim accelerometer or orientation sensors. ultimately, you'll dive into extra complicated subject matters similar to RenderScript.
Read or Download Android NDK Beginners Guide - Second Edition PDF
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Additional resources for Android NDK Beginners Guide - Second Edition
Setting up Windows Before installing the necessary tools, we need to set up Windows to host our Android development tools properly. Although it is not the most natural fit for Android development, Windows still provides a fully functional environment. The following section explains how to set up the prerequisite packages on Windows 7. The process is the same for Windows XP, Vista, or 8. Time for action – preparing Windows for Android development To develop with the Android NDK on Windows, we need to set up a few prerequisites: Cygwin, a JDK, and Ant.
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He fell in love with this field when he was eleven. He strongly believes that technology doesn't matter; problem solving skills matters, as well as the passion to absorb knowledge. He currently works with Trapeze Group, which is a world leader in providing IT solutions. He plans to work with machine learning books and also on the Corona SDK. Sergey Kosarevsky is a software engineer with experience in C++ and 3D graphics. He worked for mobile industry companies and was involved in mobile projects at SPB Software, Yandex, and Layar.
Android NDK Beginners Guide - Second Edition by Sylvain Ratabouil